Game Console PS3 & Xbox Sensor Less of fans
Most consumers are not interested in buying a motion sensor such as the Move and Kinect because the number of games that support motion sensor games are still very small.
In order to encourage sales growth, the major manufacturer of gaming consoles in the world offers a new pattern of game play, with the release of the motion sensor. Sony Corp. relies on the Move to support the PlayStation (PS) 3. While Microsoft Corp. relies Kinect to support the Xbox 360. With motion sensors such as the Move and Kinect, Sony and Microsoft hope, PS3 and Xbox 360 will be able to achieve success like the Wii from Nintendo Co. Ltd., which has a larger customer base than the PS3 and Xbox 360 because it offers a new way of game play, ie with swing control .
However, the survey revealed MKM Partners LLC, at this moment there are only 17 percent of respondents who already intend to buy a motion sensor such as the Move and Kinect. At the same time, more than 50 percent of respondents said they do not intend to buy any Move or Kinect.
"Most consumers still be waiting. The reason, at this moment there are not enough games that support game and Kinect Move," said Senior Analyst Eric Handler MKM Partners LLC, in a Reuters report.
Research firm Strategy Analytics Inc., to assess, because gaming consoles in circulation at present is already more than three years old, so consumers were demanding change. If manufacturers do not soon bring new technology, the volume of sales of console games will be on the downside.
"Burnout at the moment is acute. Evidently, Wii sales volume also declined, particularly in developed countries. Without new technology, game console sales volume will fall more sharply in 2011," said Principal Analyst, Analytics Inc., David Mercer.
To refresh the market, on 19 September 2010 Sony released the Move. To play the PS3 using the Move, consumers must provide an additional budget of approximately USD90, to buy a camera and control system Move.
With the Move tool and PS3 motion control, users are able to enjoy the game more realistic than the game has to offer Wii games. Because besides supporting the motion sensor, the PS3 also supports image display high-definition (HD) and even 3D (three dimensional).
"Move is a new generation of gaming gamegerak.Nintendo successfully introduced to the market with Wii motion. After the Move is available, the natural course if Wii users switch to the PS3," said Vice President Peter Dille Sony Corp., as reported by AFP.
Meanwhile, Microsoft plans to release Kinect from 4 November 2010. Consumers must provide a budget of about $ 150 for the Xbox 360 can play using Kinect.
With Kinect, Xbox 360 users can play games S without using any control device, except members of the body. But different than Sony and Microsoft are already rejuvenate their respective gaming consoles, Nintendo was still comfortable with the Wii. Nintendo Co. Ltd. president Satoru Iwata said Nintendo was still optimistic at this point the Wii able to maintain its dominance in the console market gameg lobal.
"I think, at this time the Wii has not needed to be replaced. But of course, at some point in the future will emerge stronger pressure to replace the Wii. But for now, we do not plan to replace with a new console Wii," Iwata said, in Reuters reports.
Research firm Strategy Analytics Inc. predicts, the Wii will dominate the global game console market in 2010 with sales volume of 17.5 million units. Meanwhile, the PS3 will occupy the second position with a global sales volume of 14.0 million units, and the Xbox 360 will occupy the third position with a global sales volume of 10.5 million units. However, research firm iSuppli Corp. believes, at this point Nintendo has set up a replacement Wii, though not yet admitted it. Different than the Wii, game console from Nintendo's future will be more rich internet functionality.
"The focus of the Wii is a game, not the internet. ISuppli believes, Nintendo will release new consoles that offer more functions of the Internet because Nintendo should continue to seek new revenue sources," said iSuppli Corp. Consumer Electronics Analyst Pamela Tufegdzic.
Because of the lack of content, the fate of the motion is expected to be the same game as the fate of 3D games. Survey of Cable & Telecommunications Association for Marketing (CTAM) and The Nielsen Co. revealed, consumers were not interested in playing 3D games. In CTAM survey is known, there are only 42 percent of respondents are interested in using 3D television to play games.
For comparison, the same survey found, 77 percent of respondents interested in using 3D television to watch movies and sports broadcasts. From the survey is known, consumers do not like to play games consoles using 3D television because the 3D images on the screen makes the player feel dizzy. Especially when users take advantage of 3D television to play a game featuring fast movements, such as racing games. (okezone)
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